Building Something Real Together

We started thinking about partnerships back in 2023 when a few local studios reached out asking if we'd share teaching materials. Honestly, we weren't ready then. But those conversations stuck with us.

Fast forward to now—we've spent two years figuring out what actually works in game development education. And we've learned that the best outcomes happen when knowledge flows both ways. That's what partnerships mean to us.

How We Got Here

The path from "maybe someday" to actual collaboration took longer than expected. Here's what happened along the way.

2023
Early Days

First Conversations

Three gaming studios in Kuala Lumpur asked if we'd consider content sharing. We said we'd think about it. Spent months just understanding what they actually needed versus what we thought they needed. Turns out, there was a gap.

2024
Testing Phase

Pilot Programs

Ran small workshops with two partner studios. Some things worked brilliantly—like our mobile optimization modules. Other things needed serious rethinking. We learned that theory matters less than practical problem-solving when people are working on actual projects.

2025
Current Focus

Real Partnerships

Now we're working with six organizations across Malaysia. Each partnership looks different because each organization has different needs. Some want curriculum consultation, others need instructor training, a few are interested in joint research projects. We're planning an expanded program for autumn 2025.

2026
Looking Ahead

What's Next

We're hoping to launch a collaborative learning network by early 2026. The idea is simple—partner organizations share what's working, we provide structure and resources, everyone benefits from collective knowledge. Still figuring out the logistics, but the concept feels right.

People Who Made the Jump

Portrait of Rashid Malik

Rashid Malik

Technical Director, Penang Studio

Before Partnership

His studio had been trying to build an internal training program for junior developers. Spent eight months creating materials that mostly gathered digital dust. People weren't engaging, and he couldn't figure out why.

The Shift

After joining our partnership program in January 2025, Rashid realized his materials were too theoretical. We worked together to rebuild the curriculum around actual projects his team was working on. Took about three months to get it right.

Current Reality

His team now has a training system that people actually use. Junior developers work through problems they'll encounter in real projects. Rashid says the partnership gave him permission to simplify things—something he'd been hesitant to do before.

Portrait of Wei Lin

Wei Lin

Learning Coordinator, Tech Institute

Starting Point

She was teaching game development basics but felt disconnected from the actual industry. Her students learned concepts fine, but she worried they weren't getting practical skills that studios needed.

Working Together

Wei joined our partnership program in March 2025. We connected her with working developers who shared what they actually do day-to-day. She started incorporating real-world scenarios into her teaching—debugging sessions, optimization challenges, team collaboration exercises.

What Changed

Her students are now working on projects that mirror actual studio workflows. Wei says the biggest change is confidence—both hers and her students'. They're not just learning theory anymore, they're solving problems that matter.

What Partnership Actually Involves

We're not talking about handshake deals or vague collaborations. Here's what partner organizations typically work with us on.

Curriculum development materials and planning session

Curriculum Consultation

We review your existing training materials and help reshape them around practical needs. This usually takes 2-3 months of back-and-forth. Most partners find their materials work better when they're less comprehensive and more focused.

Instructor training workshop in progress

Instructor Development

Your team learns teaching approaches that actually work for technical content. We share what we've figured out about balancing theory with hands-on practice. Sessions run monthly, and we adjust based on what challenges people are facing.

Collaborative research and knowledge sharing

Knowledge Exchange

This works both ways. You share insights from your projects, we share what we're learning from other partners. Quarterly meetups where people discuss real challenges they're facing. No presentations, just honest conversations about what's working and what isn't.

Interested in Exploring Partnership?

We're planning to bring on 3-4 new partners for our autumn 2025 program. If you're working on game development education or training, let's talk about whether collaboration makes sense.

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